With the almost complete establishment of digitization, the media film and video have almost entirely merged with the medium of “computer,” and films and videos tend more and more to be received as simulated applications on the computer. Video platforms have developed from places to play films to film networks. But the borders remain open on many sides: at machinima films are shot in a game setting, odd mixtures of computer game, film, and theater. Consideration is given to archive access, which makes use of film grammars. The idea of the “public” is a factor that has to be considered in a completely different way than before. And the establishment of locative media has given rise to film cards, media geographies that put a further level beyond navigation or surfing in and beyond real sites, landscapes, and areas.